About

Designer, problem solver,
human first.

01 — Who I Am

I design products that feel human.

I'm Jadyn Calkins, a Product Designer based in New York City. I came up through operations at a tech startup — sitting close enough to the product to see exactly where the experience breaks down for real users. That background is what makes me different: I think like someone who has to live with the product after launch, not just ship it and walk away.

When I'm not in Figma you'll find me DJing, playing soccer, drawing, or somewhere outside touching grass.

02 — What I Do

UX Research & Strategy

I talk to people. A lot. Not just users — engineers, stakeholders, PMs. Understanding what everyone actually needs before touching a single frame is where good design starts.

UI Design & Prototyping

High-fidelity mockups and interactive prototypes that don't just look good in a presentation — they hold up when real people use them.

Product Thinking

I came up through operations so I understand how products actually run. I design with the business, the user, and the edge cases all in the room at once.

03 — Tools & Skills

Design

Figma, Framer, Adobe Creative Suite

Research

User interviews, Usability testing, Affinity mapping, FigJam

Collaboration

Client stakeholder management, Design handoff to engineers, Agile / iterative workflows, User testing facilitation

04 — My Stack

The tools I used to design and ship my portfolio.

Figma · Claude Code · Vercel · GitHub

Let's work together.

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